Drawing geometric shapes using Python is an engaging way to learn programming fundamentals while exploring computer graphics. This article will guide you through the process of drawing a pentagon with each side being 100 pixels long using Python. We’ll utilize the Turtle graphics module, which is part of Python’s standard library and is perfect for creating simple graphics and understanding basic programming concepts.
Step 1: Import the Turtle Module
First, you need to import the turtle
module. This module provides a simple way to create graphics by controlling a turtle that moves around the screen.
pythonCopy Codeimport turtle
Step 2: Set Up the Turtle
Before drawing, let’s set up our turtle by defining the speed and initial position.
pythonCopy Code# Create a turtle instance
pen = turtle.Turtle()
# Set the speed of the turtle
pen.speed(1)
Step 3: Drawing the Pentagon
To draw a pentagon, we need to draw five lines, each of length 100 pixels, connected end to end. The interior angle of a pentagon is 108 degrees.
pythonCopy Code# Function to draw a pentagon
def draw_pentagon(side_length):
angle = 108
for _ in range(5):
pen.forward(side_length)
pen.right(angle)
# Draw a pentagon with side length of 100 pixels
draw_pentagon(100)
Step 4: Keep the Window Open
After drawing, the graphics window might close immediately. To prevent this, we use turtle.done()
to keep the window open until it’s manually closed.
pythonCopy Codeturtle.done()
Complete Code
Here’s the complete code to draw a pentagon with each side being 100 pixels long.
pythonCopy Codeimport turtle
# Create a turtle instance
pen = turtle.Turtle()
# Set the speed of the turtle
pen.speed(1)
# Function to draw a pentagon
def draw_pentagon(side_length):
angle = 108
for _ in range(5):
pen.forward(side_length)
pen.right(angle)
# Draw a pentagon with side length of 100 pixels
draw_pentagon(100)
# Keep the window open
turtle.done()
Running this code will open a graphics window showing a pentagon with each side being 100 pixels long.
[tags]
Python, Turtle Graphics, Pentagon, Drawing Shapes, Programming Fundamentals