Python’s Turtle graphics module is a fun and easy way to learn programming while creating visual art. One of the basic shapes you can draw with Turtle is a circle. Drawing a circle in Turtle is quite simple and involves just a few lines of code.
To start drawing a circle with Turtle, you first need to import the turtle
module. Then, you create a Turtle object, which you can use to draw shapes and patterns. To draw a circle, you can use the circle()
method, which takes the radius of the circle as its argument.
Here’s a simple example of how to draw a circle with Turtle:
pythonCopy Codeimport turtle
# Create a Turtle object
pen = turtle.Turtle()
# Draw a circle with radius 100
pen.circle(100)
# Keep the window open until the user clicks on it
turtle.done()
In this example, pen.circle(100)
draws a circle with a radius of 100 units. You can change the radius to draw circles of different sizes.
Turtle graphics also allows you to customize the appearance of your circle. For example, you can change the color of the pen used to draw the circle by using the pencolor()
method. You can also change the speed of the Turtle by using the speed()
method.
Here’s an example that draws a red circle with a radius of 50 and sets the drawing speed to “fast”:
pythonCopy Codeimport turtle
# Create a Turtle object
pen = turtle.Turtle()
# Set the pen color to red
pen.pencolor("red")
# Set the drawing speed to "fast"
pen.speed("fast")
# Draw a circle with radius 50
pen.circle(50)
# Keep the window open until the user clicks on it
turtle.done()
Turtle graphics is a great tool for learning programming concepts such as loops, functions, and variables, while also allowing you to create interesting visual art. Drawing circles is just one of the many things you can do with Turtle.
[tags]
Python, Turtle graphics, drawing circles, programming, visual art